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Orange Offers 3DVU's 3D Image Navigation Application, Navi2Go

3DVU the premier global provider of 3D Image Navigation and Location Services announces product launch with wireless operator, Orange UK (17 million mobile customers) to provide Navi2Go, the one of a kind offboard 3D image navigation solution, to a range of Windows Mobile devices for the most intuitive and efficient navigation in the mobile industry. As of today, Navi2Go UK is available for a four month introductory subscription of 15.00GBP on Orange's shop under the Travel section, http://shop.orange.co.uk.

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Unity 3D Engine To Support iPhone

Unity Technologies, a 3D game development tool provider for creating console-quality games for the desktop and Web, today announced that the company will support game development for the popular iPhone platform.

The Unity engine is the core technology that facilitates visually rich, engaging 3D game play, whether it's on a traditional desktop, or on the Web at major gaming sites like shockwave.com, or now on the world's leading mobile device - the iPhone.

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Glu Mobile Secures Superscape

Mobile gaming giant Glu Mobile has raised financial expectations as it closes its acquisition of competitor Superscape.

As of March 20, Glu Mobile has obtained 92.97 percent of all Superscape Group plc shares in the market as part of its tender offer for the company. Glu Mobile anticipates an increase of $12 million in next year's revenue thanks to the Superscape deal, an additional cent on top of its earnings-per-share number. In February, expected earnings for 2008 were between $83.0 million and $87.0 million, so the acquisition could raise corporate revenues to a little under $100 million.

Greg Ballard, president and chief executive officer, Glu, commented, "We're excited to be joining forces with Superscape, a pioneer in the mobile games industry. Superscape's strong heritage in 3D technology, high-quality original titles and innovative white label programs complement our existing world-class operations. This acquisition is an important achievement in becoming the leading mobile games publisher in the world."

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Innaworks Announces Java Development Solution for iPhone

Technology Enables Development of Immersive iPhone Games Using Java ME

Innaworks™, a premier provider of development tools for the mobile game and application industry, today announced the beta program for alcheMo™ for iPhone, the newest addition to its successful alcheMo family. alcheMo for iPhone is designed for simultaneous Java ME and iPhone development. Initially targeted at game publishers, alcheMo for iPhone is fully automated and designed to instantly port a standard Java Platform, Micro Edition (Java ME) mobile game to iPhone and iPod touch without the need for further manual adjustments. Innaworks will showcase its products in booth 1557 at the CTIA Conference, being held 1-3 April in Las Vegas.

iPhone and iPod touch have sparked the imagination of game developers; the mobile game industry is already feeling their impact. However it remains a fact today that Java ME is commercially the most significant mobile platform. To maximize market availability, mobile game publishers and developers must make their content available on multiple mobile platforms. With the addition of alcheMo for iPhone, the alcheMo product family allows you to address iPhone, BREW and Java ME with a single code base. alcheMo for iPhone is an effective method to develop immersive and high-performance native iPhone games in Java while taking advantage of the iPhone's accelerometer and multi-touch features.

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ARM Leads The Mobile Market Into Console-Quality 3D Gaming

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ARM expands its graphics stack with Mali-JSR297 software for graphics acceleration on a wide range of next-generation mobile devices

CAMBRIDGE, UK – Feb. 20, 2008 – ARM [(LSE:ARM)]; (Nasdaq:ARMHY)] today announced at the Game Developers’ Conference, San Francisco, Calif., the ARM® Mali-JSR297™ software for 3D graphics, the first product to enable developers of Java applications to take advantage of the latest hardware graphics features found in OpenGL ES 2.0 graphics processing units (GPUs), such as the ARM Mali200™ GPU. With the established Mali-JSR184 software (formerly Swerve Client), ARM is uniquely positioned to offer a complete software and hardware graphics stack and is one of the leading suppliers of middleware that enable 3D graphics to be used in Java games. Ericsson Mobile Platforms are the lead Partner for the Mali-JSR297 software, complementing the Mali200 GPU and ARM graphics middleware in the groundbreaking HSPA-enabled mobile platform, U500, bringing console class gaming to 2009 feature phones.

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M3DGameDevFromStartToMarket.jpg

Mobile 3D Game Development: From Start to Market
by Carlos Morales

mobile3dgraphics.jpg Mobile 3D Graphics
by Alessio Malizia

 

 

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